Hello!
I already noticed this was the issue in the past, but can't find solution for it.
I have LR 6.7 with Camera raw 9.7 and until yesterday everything worked perfect. LR was fast, no lag in between operations, nothing strange.
Yesterday I updated WIN 10 pro to newest build, so now I have Version 1703 and build 15063.413. And with this update, everything changed. Lightroom became slow as hell, can't work normally. There is lag between operations, when I copy/paste, it takes time....
I did not change anything anywhere, just updated windows. And now this.
Is there any known solution to this? Otherwise I am seriously thinking to go to alternative.
My system is:
P7P55D-E Socket1156 DDR3 ATX Intel P55 FSB 2133 OC/1600/1333/1066
I7-860 Sockel 1156 boxed
Corsair Modular Power Supply 650W
ANTEC MidiTower P183
Samsung SH-S223C 22x8x16xDVD+RW 22x6xDVD-RW 16xDVD+R/12xDVD-R DL 12xDVD-RAM 48x32x48xCDRW SATA
16GB RAM
Intel Postville 160GB SATA SSD 6,4cm 2.5Zoll 34nm MLC Retail box
Geforce GTS 250 1024MB DDR3 256BIT
Lightroom version: 6.7 [ 1090788 ]
License: Perpetual
Operating system: Windows 10
Version: 10.0
Application architecture: x64
System architecture: x64
Logical processor count: 8
Processor speed: 2,8 GHz
Built-in memory: 16382,0 MB
Real memory available to Lightroom: 16382,0 MB
Real memory used by Lightroom: 2012,3 MB (12,2%)
Virtual memory used by Lightroom: 2151,7 MB
Memory cache size: 1229,2 MB
Maximum thread count used by Camera Raw: 8
Camera Raw SIMD optimization: SSE2
System DPI setting: 96 DPI
Desktop composition enabled: Yes
Displays: 1) 1920x1200
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No
Graphics Processor Info:
GeForce GTS 250/PCIe/SSE2
Check OpenGL support: Passed
Vendor: NVIDIA Corporation
Version: 3.3.0
Renderer: GeForce GTS 250/PCIe/SSE2
LanguageVersion: 3.30 NVIDIA via Cg compiler